IPFS Mobile Guidelines
  • Introduction
  • Context
    • Considerations for Mobile
    • Methodology
  • Application Survey
    • Mobile Browsers
      • Android Chrome
      • iOS Safari
    • Mobile Sharing Interaction
      • Android sharing
      • iOS sharing
    • Application Survey
      • ManyVerse
      • Sharedrop.io
      • Status
      • FrostWire
      • uTorrent Mobile
      • Haven
      • Fairdrop
    • Features Survey
    • Interaction Survey
    • Findings
  • User Research
    • Assumptions
    • Interviews
      • Experts
        • P2
        • P3
        • P7
        • P14
        • P15
      • Early Adopters
        • P1
        • P4
        • P5
        • P6
        • P8
        • P9
        • P10
        • P11
        • P12
        • P13
      • Potential Users
        • P16
        • P17
        • P18
        • P19
        • P20
        • P21
    • Findings
  • Design
    • Design Strategy
    • Design Workshop
    • Principles
      • Respect the device
      • Explain, don't overwhelm
      • Make privacy work for the user
      • Give control over data
      • Be seamless
    • Scenarios
      • The user onboards confidently with minimal technical knowledge
      • The user shares a file through another app
      • Large file sent to user
      • User plays a shared media file without wifi or mobile network
      • A user manages their chat identity
    • Findings
    • Credits
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  1. User Research

Assumptions

The research began with assumptions gathered from speaking with and running a workshop with stakeholders. This was to understand how to frame what to ask research participants and guide the conversation. The research assumptions is not a list of hypotheses to prove but a guide to enquiry and a way to explore issues that may be present in the gap between experts and non-experts.

  • Users have a particular set of primary functions for which they use their mobile devices which differ from the same activities on the desktop

  • People use mobile browsers differently than on the desktop

  • Many people use mobile devices more than desktop devices to use and share different types of media and certain types of files

  • Most users are aware of the concept of P2P but not aware that they may have one time used it or how it might make their technological lives better

  • P2P is understandable as a concept, but it's applications are not

  • Most experts and developers in P2P have some knowledge of who their users are and what their needs are

  • Besides sharing through messaging, cloud services are the standard by which users understand files and media going between different users

  • Users are aware of privacy, but their understanding and approaches to it vary drastically

  • Infrastructural services on mobile devices, such as battery life and bandwidth are essential to all users

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Last updated 5 years ago

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