IPFS Mobile Guidelines
  • Introduction
  • Context
    • Considerations for Mobile
    • Methodology
  • Application Survey
    • Mobile Browsers
      • Android Chrome
      • iOS Safari
    • Mobile Sharing Interaction
      • Android sharing
      • iOS sharing
    • Application Survey
      • ManyVerse
      • Sharedrop.io
      • Status
      • FrostWire
      • uTorrent Mobile
      • Haven
      • Fairdrop
    • Features Survey
    • Interaction Survey
    • Findings
  • User Research
    • Assumptions
    • Interviews
      • Experts
        • P2
        • P3
        • P7
        • P14
        • P15
      • Early Adopters
        • P1
        • P4
        • P5
        • P6
        • P8
        • P9
        • P10
        • P11
        • P12
        • P13
      • Potential Users
        • P16
        • P17
        • P18
        • P19
        • P20
        • P21
    • Findings
  • Design
    • Design Strategy
    • Design Workshop
    • Principles
      • Respect the device
      • Explain, don't overwhelm
      • Make privacy work for the user
      • Give control over data
      • Be seamless
    • Scenarios
      • The user onboards confidently with minimal technical knowledge
      • The user shares a file through another app
      • Large file sent to user
      • User plays a shared media file without wifi or mobile network
      • A user manages their chat identity
    • Findings
    • Credits
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  1. User Research
  2. Interviews
  3. Experts

P2

Key findings

  • There is a lot of ground work being done on switching between connections and making it seamless

  • There is no single framework for developing IPFS on both Android and iOS

  • Berty is working mainly on chat and using messages with attachments and plan to implement IPFS on mobile

  • Not a lot of people using Berty apps at the moment

  • There are a lot of interesting projects like Anytype.io and Cosmos where you can already share via p2p

  • People want decentralisation without server like Mastodon and will be a big trend in next months to one year

  • Offline first next big trend and this will be led by countries without good bandwidth and/or censorship

  • There is UX work to be done, largely around status and notifications with connection and visuals representing that

PreviousExpertsNextP3

Last updated 5 years ago

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